
Not knowing how absurd my opponent is going to look and earning droves of gear (through literal treasure chests and Fight Money on top) makes it easy to go “just one more round.”Ĭontrasted to Injustice 2, gear is cosmetic, which I’m perfectly fine with. There’s not much to it outside of it being a gauntlet, but I adore loading up each battle. Treasure mode is probably where you’re going to be spending most of your time though, billed as an endless set of matches with randomized enemy outfits. It’s actually pretty good, with miniature storylines and another link to the overarching promotion system that determines your character rank and grants you bonuses (Fight Money, which is used to buy basically every cosmetic option in the game). Oh, it has an actual arcade mode too, which I’ll never stop making fun of Street Fighter V for lacking. The “character stories” mode that runs parallel to the main plotline is a great concept to delve into some more personal tales without making the core narrative feel bloated. Tekken, especially in recent years, might look overly grimdark, but it’s actually more lighthearted than a lot of other fighters on the market. What initially started as a drama surrounding a family company eventually wrought baby mamas, cartoon cameos, devils, ogres, and sheer insanity.

It’s mainly so enthralling for lapsed players or newcomers because it spends an apt amount of time catching people up to speed, weaves in some new faces, and features multiple languages based on the nationality of each character.Īt this point series producer Harada and company know that the story has gone off the rails, and I kind of love them for it.

Featuring a more pointed narrative that focuses on the key players, it’s really easy to get drawn into the campaign, especially since it’s still all so silly, dealing with ancient demonic evils and drop kicking missiles. Tekken 7‘s “Mishima Saga” story mode begins effectively with a flashback of Heihachi throwing his young son Kazuya off a cliff. I played the first three and Tag relentlessly, but fell off somewhere around Tekken 4, occasionally popping in to see what crazy character entered the fray next, or what type of creature Bandai Namco would morph Yoshimitsu into. Tekken is probably my most on-again, off-again fighting game series.
